Examination of the image culture of the 20th century reveals that it was still the era of film. Moreover, it will go down in history as the only era in which film was prevalent, because the current wave of digitalization is fundamentally changing the essence of image creation. If the new CG image creators are not able to keep up with the times and meet the demands of the new era, while maintaining their enthusiasm and aspirations for image composition, they will not be able to operate in the front line of image creation. The objective of this course is to produce specialists who are literate in CG and digital imaging and can fully utilize the technology of the 21st century. Students have access to a well-equipped 3DCG creation environment including software such as MAYA, SoftImage, Houdini, and RenderMan. Every year IAMAS students produce works that receive wide acclaim at various CG and animation contests worldwide. Regular discussions are held on research papers submitted to SIGGRAPH and the results of student research are often announced at conferences such as NICOGRAPH. A student collaborative project called Òiamas-TVÓ is periodically broadcast on Gifu Prefecture cable television and has been well received by audiences.
Staff: Takakuwa Masao, Oda Hideyuki , Hagihara Kenichi
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