Information Design Seminar

Using research on design methods and thought diagrams, we will investigate the validity of design thinking and development methodologies. Setting a concrete theme for our work, we will come to understand the complex reciprocal information-relationship that connects user to object, engage in design development and prototyping, document our work, and improve our presentation skills. Through lectures and seminars, we will examine information design as it relates to media, focusing on internet-based graphic design methods, and we will come to understand the structure of design within web design. The concept of web “information architecture” will become prevalent as people now recognize the important of structure, and will come to understand the structuralization of design within web design. While studying the basic modeling languages of graphic design, we will deepen our understanding of design that effectively conveys a message.


Masahiko Furukata , Andreas Schneider , Hide Nakaya

Course Format

Lecture, practice, and discussion.

Course Plan/Overview

Instructor: Furukata (8/21)
We will learn algorithmic techniques for creating graphics. “Drawing and painting” generally refers to graphic creation by hand using a brush or writing implement; however, in this class we will use programming to construct “systematic” drawings. With manual tools, one can incorporate bodily inflections into the work, but it is difficult to make this work repeatable, regular, and mass-producible. We will utilize the JavaScript function packaged with Illustrator to experientially study methods of algorithmic drawing via computer.


Instructor: Nakaya (8/23)
Documentation and presentation.


Instructor: Andreas Schneider (9/2)
1. Overview of Design Thinking: Examples, Methods, Models
2. Design Factors: Background, Motivation, Application
3. Exercise on specific Use-Case
4. Conclusion / Presentation

Textbooks /
Reference Materials

Texts will be introduced and distributed as necessary.

Information from IAMAS